Top 10k strings from Jock and the Time Rings (1985)(Atlantis Software).tap in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Games / [TAP] /
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4 DDDDTTTTDDDD
3 hhhhhhhhhhhhhhhh
3 DDDDEEEEDDDD
2 ~~~~jVjVVjVjjVjVVjVj~~~~
2 ~~~~VjVjjVjVVjVjjVjV~~~~
2 pppppqqppqqppppp
2 PPPPPVVPPVVPPPPP
2 HHHHHOOHHOOHHHHH
1 ~~~~hhhhhhhhhhhhhhhh
1 zrrzrqqrrqqrzrrzp
1 x{{xx{{xx{{xxxxx
1 xxxxx{{xx{{xx{{xx{{xx{{xx{{xxxxx
1 xxxxxyyxxyyxxxxx
1 xxxxxxxxxxxxxxxx~~~~
1 xxxxxxxxxxxxxxxx
1 ssssssssssssssss
1 rings
1 ppppprrpprrppppp
1 pppppppppppppppp
1 kkkk]]]]kkkk
1 k+kk]]]]kkkk
1 jock
1 iiiiiiiiiiiiiiii
1 hiihhiihhijhhhhh
1 hihhhihhhihhhhhh
1 hhhhhiihhiihhhhh
1 gggggggggggggggg
1 ffffffffffffffffffffffffffffffffffffffg
1 ffffffffffffffff""""IIII
1 aaaaaaaaaaaaaaaa
1 `gg``gg``gg`````
1 `gg``aa``aa`````
1 `````aa``aa`````
1 ________________
1 ZZZZZZZZZZZZZZZZ
1 YEAR:#LOCATION:#WALLS:#SCORE:#TRUSTYDUSTYLIKESTOEATMICE#Score:#Power:#Hiscore:#Lives:#Rings Collected:#cheat!#
1 X__XX__XX__XXXXX
1 XXXXX^^XX^^XXXXX
1 XXXXXXXXX^____^XX^____^XXXXXXXXX
1 WWWWWWWWWWWWWWWWEEEEDDDD
1 WWWWWWWWWWWWWWWW
1 VVVVVVVVVVVVVVVV?
1 VVVVVVVVVVVVVVVV
1 UUUI"""$UUUR
1 TYPE CODE FOR REQUIRED TIME ZONE#PRESS 'SPACE' FOR FIRST ZONE#*#INCORRECT ENTRY.PRESS A KEY TO TRY AGAIN.#MEGAGAME#CRASHACE#
1 TTTTTTTTTTTTTTTT<
1 TTTTTTTTTTTTTTTT
1 PWWVWWPWWWVWWWPVVVVVPPPPPPPP
1 PWWPPWWPPWWPPPPP
1 PRESS KEY TO MOVE #LEFT #RIGHT #UP #DOWN #FAST #
1 PPPPPWWPPWWPPWWPPWWPPWWPPWWPPPPP
1 NNNNNNNNNNNNNNNN
1 NEW ENTRY CODE IS #
1 LLLLLLLLLLLLLLLL
1 JzzJyJJyyJJyJzzJ
1 JOCK2
1 JOCK1
1 Iqqqqqqqqqqqqqqqq
1 HMOHHOMHHNNHHHHH
1 HHHHHHHHHOONNOOHHOONNOOHHHHHHHHH
1 H@D@]]]]]]]]]]]]]]]]
1 GFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFGGFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFGGFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFGGFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFGGFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFGGFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFGGFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGCCCCCCCCCCCCCCCCCCCGGGGGGGGGGGGGDDDDDDDDDDDDDDDDDDDGGGGGGGGGGOOOOOOOOOOOOOOOOOOOOOOOOOGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG
1 GAME OVER#p DJNZ NXDGT
1 DDDDyyyyyyyyyyyyyyyy
1 C IN A,(254)
1 AD1980#A MANSION,SURBITON#WALLPAPER#
1 AD1200#A NORMAN HOUSE#SHIELDS#LDS#
1 <VVVVVVVVVVVVVVVV
1 6fl6fl6fl?
1 33<33<33<?
1 3&3'1E1F1G(
1 3%3&,'3D,E3G)@)B-
1 2000BC#THE PYRAMID OF CHEAPS#STONE#
1 2#,%r&,G+`+
1 / *!/"*#/$0@/`0
1 .`.a.b.c.d.e.g+
1 -ATLANTIS SOFTWARE PRESENTS#5A TIM OLDHAM PRODUCTION#5JOCK AND THE TIME RINGS#/COPYRIGHT TIM OLDHAM 1985#Copyright Tim Oldham 1985#Please Select Input Device:#(1) Keyboard#(2) Kempston Joystick#(3) Sinclair Joystick#(4) AGF Joystick#JOCK AND THE TIME RINGS-WRITTEN BY TIM OLDHAM COPYRIGHT TIM OLDHAM 1985.....PRESS ENTER TO PLAY....PRESS J FOR JOYSTICK OPTIONS....PRESS R TO REDEFINE PLAYING KEYS....USE Q & SPACE TOGETHER TO QUIT GAME....USE H TO HOLD GAME GOOD LUCK! #press enter to play.press j for joystick options.#press r to redefine playing keys.#
1 -'-G1@+B+C+D0
1 - -!-"(@(A(B.D0
1 *&[#"&[~2([:
1 )c)d)e)f)g
1 (d:%[<2%[_:
1 (c(d(e(f(C(D(F(G
1 (@(C(D(E(G+
1 (@(A)E)F)G
1 & &!&#&$&%)')G)g)
1 %%%&%'%E%F%G
1 $B$C$D%F%G)
1 $@$A,B,C$D$E%%%
1 $'% %!%"%#*@*A*B*C-
1 #'#G#F#E C"
1 "&[~2([!.[
1 W2 DJNZ W2
1 W1 LD B,0
1 DELAY LD C,0
1 LD A,0EFH
1 CALL TEXT
1 JR NZ,W1